
(Right)
Your pilots for this mission are..
(click on the pic for pilot bios!)

The
arcade game featured three selectable characters,
each one piloting a plane of varying attributes
(weapons, power & speed): Shin Kazama
(Japan - F20 Tigershark),
Micky (sic!) Simon (USA
- F14 Tomcat) and Greg Gates
(Denmark - A10 Warthog). Player aircraft all had an
'energy' guage which diminished with each enemy
collsion, however, and uniquely, on hitting an enemy
or bullet you become vulnerable for a second or two
from any further hits which will kill you outright.
This leads to frantic moments at hectic points in the
game (of which there are many) of dodging wildly if
you are unlucky enough to get hit while flak bursts
and enemy aircraft circle all around you!
Between levels a 'Weapon Shop' is
available to purchase a range of cool devices of doom
to kit out your plane for the next mission. Some
weapons are specific to certain planes, for instance
Greg's A-10 has a nice line in ground attack weaponry
while Shin's F20 has some nice air-only power-ups and
Shields. This is all of course dependant in 'earning'
money during missions from destroying key enemies,
and believe me you'll need to earn as much cash as
possible in order to get past some of the later
stages in the game.
UN Squadron is probably best known in the West from
its conversion to the SNES, a very
competent port of the game which added some new
features such as being able to purchase different
planes later in the game (the arcade version only
allows you one plane per character) as well as being
able to select levels of play in a bolt-on strategy
section. An arcade-only sequel to the game (minus the
Area 88 Anime licence) called Carrier
Airwing was released in 1990
(basically more of the same, but with a more 'Top
Gun' atmosphere and slightly more detailed graphics).
The latter never received a home version I'm afraid
but both games are definitely most enjoyable today
when played on the excellent Callus
CPS Sytem 1 emulator.
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'The fighting in this area is
ferocious. Only fate will
determine if we live or die..'


UN Squadron is one of Capcom's most famous and
beloved
shoot em ups. Originating from a Japanese Anime (Cartoon)
called 'Area 88' about a group of three
daredevil pilot mercenaries drafted into service by the
millitary the game is an enjoyable side-scrolling shooter
with colourful, evocative graphics and backgrounds,
varied levels and bosses and an intriguing weapon 'shop'
feature (see also Forgotten
Worlds).



(Above)
Stage one and two bosses - Flame Tank and
Stealth Bomber are releatively simple affairs
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(Above)
Your first real boss 'test' is this enormous
enemy fortress (Left) Stage 4 plonks this
enormous 'Land Carrier' in your path.. |
(Right) Boss number Four
is this
wierd Helipcopter-Plane hybrid.
Lovely parallax here on those
mountains.. |
 |

(Above) Awww.. why do I always have to end up flying my
mult-million pound jet
into some blasted cave eh? The huge tracked Land Carrier
at the end of
the cavern isn't too keen on you being there either..
 |
(Left)
Stage Five. Disrupt
the lovely formation flying
of this SuperBomber and
her escorts with a few AA
missiles ho ho ho..
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(Above) End of Stage 6 - Now that's a big ship.. (Click for even
bigger one!)
Right, I wanted to
finish off showing ALL the UN Squdron bosses (the Level 8
final boss,
very much a tribute (nay, plagiarism) of the famous R-Type Level 3 mothership is
HUGE)
but I've misplaced the ROM for now so can't take any more
screenies. Hey - this should
be enough to keep you lot happy for a bit though. Still
if anyone lets me know they
want to see it I might be persuaded to finish them all
soon.. :)
For
scans of both the Japanese and European SNES versions
click here

See also: CAPCOM

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